Dzisiaj jest Poniedziałek, 13-go maja 2024 roku, 12:21:04
Poniedziałek, 18-go lipca 2016 roku, 20:15:26
Alpha 0.224 4/12/2015 Internal Release
* Fixed missing akimbo skins for terrorists
* Hint icons are no longer shown if dead
* Fixed weapons model distortion during sprint
* Increased spread for left akimbo weapon by a factor of 4
* Removed changes of mouse sensitivity depending on aiming and scoped mode
* Fixed red-dot appearing outside sight housing on small fall heights and damage kick
* Recon class now adds one extra design point
* Special class now costs one more design point
* Added USAS-12 and Saiga12S auto shotguns to Special class
* Moved extended free climb ability to lightweight
* Partly cleaned up code and assets for stand-alone release
* Integrated Marze's player model
* md3_headwear now defines head attachments in player .skin files (md3_hat and md3_rank are now obsolete)
* Unlocked sv_official, sv_pure, gametypes, and maps
* Fixed missing akimbo skins for terrorists
* Hint icons are no longer shown if dead
* Fixed weapons model distortion during sprint
* Increased spread for left akimbo weapon by a factor of 4
* Removed changes of mouse sensitivity depending on aiming and scoped mode
* Fixed red-dot appearing outside sight housing on small fall heights and damage kick
* Recon class now adds one extra design point
* Special class now costs one more design point
* Added USAS-12 and Saiga12S auto shotguns to Special class
* Moved extended free climb ability to lightweight
* Partly cleaned up code and assets for stand-alone release
* Integrated Marze's player model
* md3_headwear now defines head attachments in player .skin files (md3_hat and md3_rank are now obsolete)
* Unlocked sv_official, sv_pure, gametypes, and maps
Post zmieniany 2 razy. Ostatnio (16r Lip 19, 16:32) przez Somator